Long time no see

Its been quite a while since I last wrote something. The reasons are many, but one of interest is that I’ve been trying to learn Unity. And I cant recommend it enough, its super simple to get going. There are a lot of tutorials, including video tutorials, freely available via their site. My impression is that it can save me a lot of time when prototyping and developing 2D games, especially with the new 2D tool set.

After tinkering with it for quite some time now, I’m trying to decide if my previously mentioned rouge-like is something I should attempt to implement in Unity 3D. It might be a good way to learn more instead of going with forced scenarios that lack context.


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